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How to create your own textures using Blender 2.8 and Photoshop

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Saqib hussain writes:

In this tutorial you will going to learn how to create your own texture using Blender 2.8 and Photoshop. I will be creating the height maps using Blender then i will make them tileable using Photoshop. After that i will use the tileable texture height maps to create the remaining normal, diffuse,roughness and metallic textures.

The texture that I have used to create normal map in this tutorial you can download that texture here.

You can follow me on PATREON where you will be able to download the the project files and models that i will be using in my tutorials and speed ups, modelling or sculpting videos.

About the Author

Saqib Hussain

Hi there, my name is Saqib Hussain and i am from karachi,Pakistan. I have been doing art since i was a child and it has been 12 years that i have been working for cg industry. And now i think its the best time to share my knowledge with you.

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