Saqib hussain writes:
In this tutorial you will going to learn how to create your own texture using Blender 2.8 and Photoshop. I will be creating the height maps using Blender then i will make them tileable using Photoshop. After that i will use the tileable texture height maps to create the remaining normal, diffuse,roughness and metallic textures.
The texture that I have used to create normal map in this tutorial you can download that texture here.
You can follow me on PATREON where you will be able to download the the project files and models that i will be using in my tutorials and speed ups, modelling or sculpting videos.