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Photographer add-on available for Blender 2.8

6

chafouin writes:

Now that the Blender 2.8 python API has been locked, I am happy to release a new version of Photographer, a free add-on that adds exposure controls, white balance, resolution and autofocus settings to your cameras. Enthusiast photographers should feel right at home with familiar settings that will hopefully help them achieve photorealistic renders with Cycles and EEVEE.

Please download from Gumroad.

For questions and support go to Blender Artists.

Tutorials playlist:

6 Comments

    • Unfortunately no, raycast in the viewport only works on meshes.
      I wish it was working on extruded splines at least, but it's not the case.

  1. Peter Chappell on

    I had a play today, very cool. Have you considered adding an auto exposure function with your white balance? If there was a separate picker that selected for a specific RBG (like an 18% grey card) it could colour correct and correct for exposure as well. You'd just need to tell people what the target RGB was and have an object in scene with that material. I use it all the time (manually). I use 7F7F7F.

    Anyway, very nice work!

    • I have tried to add it a long time ago, but struggled a bit to convert the rendered pixel value into actual exposure value (especially with filmic, which also is a problem with the white balance, to be honest) so I left it out as a low prority task. But it should definitely be doable, so I'll reconsider it.
      Thanks for the suggestion!

        • No actually. If you take it before the tonemapping is added, then the pixel you click will not end up having the 18% grey value after the tonemapping is applied. I am currently doing that for the white balance, and in some cases, it is possible that the balancer end up not being accurate because of this reason.

          I saw that Real Camera 3 does the auto-exposure correctly by compensating for the filmic curve. I certainely can learn a few thing from it.

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