Texture Haven writes:
It is quite a while back that I have posted new work, this is because I spend all my time ( 1.5 year) on my new project: Batavia 1627.
I tried to merge my CG worlds into a realtime large VR environment. For this I cooperated with a Dutch museum to display all of this in a VR setup on location. We picked the HP Reverb to display the content.
The project was intense, I had lots of challenges to make it work, but happy to see it all working now. All assets where made with Blender. I used the Unreal engine 4 to make it work in VR. Users can fly around and discover some nice hotspots in the city. If we get through the test period we might launch it on steam.
In short, Batavia is nowadays called Jakarta. My reference was an old map from 1627. I worked with a researcher to help me with all architecture details. Characters and boats where created by team members.
Texture Haven was used for most texture work. If you like to see the full work in progress, take a look on my ArtStation page to see more info and WIP development.