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This Blender Addon brings a clever tool from Maya!


Luis Cherubini writes:

The free Set Flow addon by Benjamin Sauder unleashes the power of interpolated edge topology for a faster and cleaner low-poly modeling experience. Originaly from Maya, that is a must for people looking into game asset production!

About Author

Luis Cherubini

I'm a 3D Modeler & Texture artist from Porto Alegre, Brazil! I occasionally play with LEGOs, and love mechs / robots. Using Blender since 2007 now to bring my Designs to life!


  1. Although it may sometimes give unexpected results, in most cases, it is really helpful, I often wished, without knowing it already existed in other softwares, that Blender could do that. I tried the 2.8 version and I am pretty satisfied. Thanks a lot, Luis !

  2. Where you got the version for 2.8? In the video is a "Wip" version, but i don´t know, how to use it. When i try to install it like a addon, it don´t appear in the addonlist.

  3. Paul Kotelevets on

    Obviously, this is not "Clever tool from Maya", it is just regular edge flow.
    It is wrong to name ngons - "a mesh form from 3dsmax", nodes as "feature from Houdini" and snapping - "a cool stuff from sketchup".

  4. After a while experimenting, I do have a problem : If I want to change several times the settings and click each time on "Apply style"as I am supposed to do, it becomes each time longer to calculate, and at the 4th time, it goes into a loop and never ends. For the very first time in my life, I got a Windows message telling me my RAM was exhausted.

  5. Sorry, my mistake, my previous message was about another plugin. You are not concerned at all ! I apologize....

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