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Free tutorial: Smart Workflow for Adding Decals [promoted]


pavla writes:

Decals are an effective way to add isolated details to a model without having to incorporate it directly into the main model or main texture maps. In this video, Thibaut demonstrates a clever workflow for creating and projecting flexible, clean decals using Blender booleans and projecting UVs from the camera view.

There are several methods for projecting decals to the surface of a model. This method is particularly reliable and flexible and worth knowing.

The application with this technique is broad. Example of decal usage include:

  • Graffiti
  • Stickers
  • Industrial labels
  • Isolated damage / Bullet holes
  • Blood / paint / ink spatter
  • Puddles

The intro barrel's grungy metal material can be found on Blendwap.


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