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Daily Blender Tip 257: Sketchy moving toon outline

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Jan van den Hemel writes:

A couple of tips back we looked at creating an outline with the "inverted hull" method, using a Solidify modifier with flipped normals. This technique is slightly different, though also using an inverted hull. However it gives more control over how "rough" the outline is, and you can make it move as well which can be a desired effect in some cases. Check it out!

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Jan van den Hemel

Hi, my name is Jan and I help companies by creating short video's for their websites. I also do freelance 3D work and post daily one-minute tutorials for Blender users.

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