Gleb Alexandrov writes:
Some people say that ngons should be avoided at all costs, while others say that this hatred and phobia of N-sided polygons needs to stop.
In this tutorial we’ll take an in-depth look at the problems with ngons to raise our 3d modeling game.
1 Comment
Wow that was useful! Flat surfaces-ngons. Otherwise, stick to simple polys! I've been lazy lately and rather than duplicate my Blender conceptual models in Solidworks, I've just been generating precise parts to export as DXF files directly from Blender. Now I know what is going on with weird surface. thanks!