Rico Cilliers writes:
Just a very quick video that shows how to upload your own "3D" images from blender onto Facebook. The new Facebook feature calculates a 3D effect for any image, provided you upload a depth map for it. It seems to be a fairly simple concept and looks pretty impressive. This is a great way to get more impressive looking 3D renders.
1 Comment
Hi Rico. Thanks for the tuts.
The artifacts are likely from occlusion and become evident when the subject is viewed from angles other than the original rendered perspective. Kinect / depth camera maps can exhibit such artifacts too.