Vilem Duha writes:
We are happy to announce that the BlenderKit addon is now directly in Blender 2.8 development builds. So no more downloading of the addon from our website.
We started this adventure with the wish to bring something great to all Blender 3D users, as free as possible, and with maximum quality and the possibility to be sustainable at the same time. Getting BlenderKit directly to Blender was our long-time dream target.
Besides committing the code, we also subscribed to Blender Development Fund as Diamond sponsors.
Watch this new EEVEE presentation to see where BlenderKit got after a few months:
Does this work only for online assets? I would love a good library for my own models and materials.
Hi, by now, it's needed to be online. You can upload your own assets to the library as private assets already. We are working on supporting also offline work.
Nice, thank you!
Hey I installed Blender Kit when you first released the update for 2.8 do I need to redownload and install again? Or do I just download the latest Blender build? Thanks
Hi! Just download blender. Maybe the old version needs to be deleted since installed add-ons are in different folder than the default ones.
I like this manager style very much, but it's worth mentioning that I have hundreds of gigabytes of information in my hand, and I hope to use this to manage them.
2 This does not seem to support the language of my country. I hope to introduce multilingualism. I can help if I need it.