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Blender 2.8 Tip: Simple Deform Modifier

2

jayanam writes:

In this new Blender 2.8 modeling tips video I show how to use the simple deform modifier to convert a plane into a sphere and I am also animating this.

About the Author

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My name is Matthias from jayanam and we are recording gamedev tutorials for our youtube channel. We are also creating models and games using Blender, Unity, Krita and other applications.

2 Comments

  1. Great tutorial! I found this very helpful to texture a moon using a NASA image by importing the image as a plane and following your instructions, with the exception that I used -180 degrees for the axis deformation of the first simple deform modifier and -360 for the second. I could have stuck to your instructions and just recalculated the normals to outside and it would have had the same effect for that matter. Anyway, Thank you!

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