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Daily Blender Tip 205: Shadow Catcher in Cycles

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Jan van den Hemel writes:

Rendering a transparant shadow is necessary when you are rendering the background and foreground seperately. That way, with a non-moving camera, you can render the background as just one frame, and render the foreground faster with transparency. Shadow Catcher is an essential part to make this work. This quick video shows you how.

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Jan van den Hemel

Hi, my name is Jan and I help companies by creating short video's for their websites. I also do freelance 3D work and post daily one-minute tutorials for Blender users.

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