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Blender Tutorial - Outputting Multiple Cameras At Once


Jimmy Deface writes:

Hi Blenderonians here's my 2nd tutorial, Just a handy output setup for any number of cameras to render out all their data nicely labelled to the destination folder in one fell swoop. Set it and forget it shtyle. Hope it helps y'all.


NOTE: This is for rendering ALL the movies/stills from ALL the cameras. If you are looking for "cutting between multiple cameras in a shot and only rendering the active cameras frames", search for "Binding camera to marker" on youtube, I forgot to mention it in the vid.

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