Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Blender Cycles vs. Eevee 15 Limitations of Real Time Rendering

5

pavla writes:

"EEVEE is a replacement for Cycles."

- Is it? There are so many gorgeous demos floating around online that it’s clear that Eevee will be a real game changer. However, seeing only the results that look incredible can give the impression that it can be used for everything. I certainly hope to see real time photo realism as much as the next computer graphics nerd, but as of yet...that is not a reality.

5 Comments

  1. Thanks for making this, been a little bothered by the number of people who seem to think Eevee is a total replacement for Cycles. It really isn't. It's awesome and I love it but lets keep it real.

  2. Brian Lockett on

    Yeah, real-time renderers aren't replacing offline rendering methods, any time soon. They're simply two kinds of rendering, but each with unique advantages and inherent disadvantages.

    Honestly, even in the near-future, I don't see this nature between the two rendering types changing.

    Real-time rendering will continue to "cheat" at what offline rendering does better (but slower), and the results will still be obvious.

    Expensive light calculations alone are something that pretty much ensures this.

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×