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Using the mist pass to create depth


Paul Caggegi writes:

Hi BlenderNation!

Ever wanted to show depth in your comic render, but didn't know how? Or maybe you thought it involves lots of volumetric tricks, and long renders? Well not if you know how to set up the mist pass and use it to your advantage! In this video, I will show you how to set it up, what it does, and how to use it for some interesting post effects in the compositor!

Free demo file is available via Patreon.

About Author

Paul Caggegi

I’ve been a motion-graphics artist, video editor & 3D effects creator for over fifteen years, working full time since 2001, and freelance since 2008. Over the years, I’ve worked on several corporate campaigns, TV commercials, web-videos, showreels and media branding packages for clients such as Nickelodeon, Saachi & Saachi, and Leo Burnett. More recently, I’ve lectured at JMC Academy teaching classes in concept design, story, and 3D modelling. Besides the professional stuff, I also produce "Homebased" – a webcomic all about the life of a stay-at-home dad. I recently started a Patreon page to teach illustrators how to use Blender so they can create assets for their own projects.


  1. You're a good guy, great tutorials! Thanks for them!
    One more thing: could you please offer us a less tormented face in that pic next to your name? Looks like you're either crazy focusing or you see King Kong coming.

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