Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Now Animation Nodes Support TEXTURES with new Texture Input Node

6

3DSinghVFX writes:

Hi...
I have created the Texture Input Node. So, now Animation Nodes SUPPORT TEXTURES. The Texture Input node allows you to control mesh or curve data, Set Vertex Weight, Set Vertex Color, Material/ Shader of Object and anything, directly with the TEXTURE. That means you can convert texture info (color or luminance) directly into Vertex Color or Weight. This node supports any texture e.g Image, Image Sequence or Movie or Internal Blender Textures. A full tutorial, example blend files, and extra nodes link are available on my YouTube channel. If you have any query, confusion you can ask me on twitter or any issues or suggesions with extra nodes on my GitHub page.

Cheers and Happy Noding...

About the Author

Avatar image for Kuldeep Singh
Kuldeep Singh

I've been using Blender since 2018 and have acquired substantial knowledge in Blender as well as other software like Gimp and Blackmagic Fusion. My areas of interest and expertise lie in Procedural Art, Motion Graphics, VFX, and Node-based effects, particularly with tools like Geometry Nodes, Shader Nodes and Animation Nodes.

6 Comments

  1. Patrick Beart on

    Do you have any plans to release usable builds for this fork, so that others can use it? I have no experience building Animation Nodes unfortunately

    • Please see the video description, I have provided the links, for Node Installation (a video tutorial) and Demo files. Another thing is, you do not need to build Animation Nodes for these Extra Nodes. Let me know if have any other problem/query.

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×