Now Animation Nodes Support TEXTURES with new Texture Input Node

3DSinghVFX writes:

Hi…
I have created the Texture Input Node. So, now Animation Nodes SUPPORT TEXTURES. The Texture Input node allows you to control mesh or curve data, Set Vertex Weight, Set Vertex Color, Material/ Shader of Object and anything, directly with the TEXTURE. That means you can convert texture info (color or luminance) directly into Vertex Color or Weight. This node supports any texture e.g Image, Image Sequence or Movie or Internal Blender Textures. A full tutorial, example blend files, and extra nodes link are available on my YouTube channel. If you have any query, confusion you can ask me on twitter or any issues or suggesions with extra nodes on my GitHub page.

Cheers and Happy Noding…

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