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How to create a stylized game asset

1

jayanam writes:

This is a series of 5 parts in which I explain how to create a stylized game asset using Blender, ZBrush and Substance Painter.

You can download the model for free from Sketchfab.

Part 1: Low Poly with Blender 2.8

Part 2: Export from Blender 2.8 to Zbrush

Part 3: High Poly Sculpting ZBrush

Part 4: Blender Low Poly UV Unwrap

Part 5: Texturing with Substance Painter

About the Author

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My name is Matthias from jayanam and we are recording gamedev tutorials for our youtube channel. We are also creating models and games using Blender, Unity, Krita and other applications.

1 Comment

  1. FluffyPolySoupLuvr on

    Just what i needed!
    Sculpting part could have been done in Blender as well to keep it simple but not bad to have other apps in there to diversify i'm guessing.
    Thank you very much for this series.

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