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Free KIT OPS vid tutes + 2.8 update + free arch KPACK!


Chipp Walters writes:

Hey everyone!

Chipp here letting you know we have a new update to KIT OPS PRO for Blender 2.8. Plus we have some really great vids which show it in action.

Also, we're giving away a FREE architectural KPACK (the ones used in the videos) for all users. (KIT OPS FREE is scheduled to be released early next week. So very sorry for the wait-- still fixing some smaller bugs).

You can get your free KPACK here.

(Thanks go to all the great Definitely EEVEE: Definitive Interiors beta testers who helped create those models!)

And, here are the links to the videos which will help you INSTALL, CONFIGURE and CREATE INSERTS using KIT OPS PRO.

Enjoy and we'll see you around the Blender Universe :-)

About the Author

Chipp Walters


    • Thank you so kind.
      Bu the way it is very cool kitops.
      A little bit difficult tothe reduce and texture for unreal engine, but it is great.
      Thank you so kind.

  1. I have been trying to import objects I created into unreal engine. things like cuts into polygons are fine and decals as well they dont give me many issues. the items that the give me issues are ones that add extra geo like switches and panels. when I convert (control + a) visual geo to mesh there are still faces around the items they are invisible/transparent and when I export it as an fbx I get extra faces around the objects in the unreal editor and they are solid color. everything renders fine in blender just going into unreal engine is not as easy.

    • Chipp Walters on

      To convert all modifier enabled objects to mesh data, you can use menuitem: Object > Apply > Visual Geometry to Mesh. Don't forget to save a new version before you do this so you have a backup!

  2. there are two options to convert mesh from cruve/meta/sur/text or cruve from mesh/text also an option box to check for keep original

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