Tutorial: Creating Low-poly Buildings from Images

Zach writes:

Quickly make low poly background buildings, rough out design from reference pictures, and use images as inspiration for models which then inspire the texturing.

In this video I take a look at a workflow for mapping still images onto basic geometry, then adding details from the images into the mesh itself, correcting the texture mapping, and adding small details to finish the asset.

I hope you find the video useful!

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