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Crash course in procedural Texturing


Joakim Tornhill (Blender Insight) writes:


I thought I'd do a tutorial that goes through the basics of procedural texturing. That means how to use a mask, how one texture can distort another, how to change the texture mapping, how to mix colors and how to add layers of pattern above each other... so here is a "crash course in procedural texturing" :)! Enjoy!

About the Author

My real name is Joakim Tornhill, but most people know me as "Blender Insight"... the procedural node & material guy :). I love how Blender can turn a simple sphere in to a photo realistic cherry, orange, planet or football....without using any external sources like images at all. That is amazing! However, I can do other Blender stuff as well (been at it since 2012) and share my knowledge as much as I can on YouTube at:

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