Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Daily Blender Tip 148: How to use NASA's 3D models and textures in Blender

3

Jan van den Hemel writes:

Did you know that NASA has a large library of 3D models and textures?
You can find a lot of their tech there as models, as well as asteroids, moon craters and more.

The models when you import them seem to be quite big, I recommend that you type "S 0.1" to scale them to 10% of their size, then press "." on the numpad to get them displayed properly in your viewport.

Remove the OBJ's material after importing and create a new one, then use the texture that is still present as the color input.

About the Author

Avatar image for Jan van den Hemel
Jan van den Hemel

Hi, my name is Jan and I help companies by creating short videos for their websites and internal use, mostly as a freelancer for agencies. I post daily one-minute tutorials for Blender users and wrote the popular "Blender Secrets" e-books.

3 Comments

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×