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CrowdSim3D - New Version + Blender 2.80 + Demo


Jeroen Bakker writes:

Past couple of months we've been working on the new version of CrowdSim3D that can simulate larger crowds faster and smoother motion. We achieved this optimization by rewriting the add-on using Rust - a fast and memory-efficient programming language. The simulation also uses subframes to generate smoother movements.

There is also a beta version available for Blender 2.80 that makes use of features like collection management and EEVEE render engine.

The new version is for sale on

If you want to get acquainted with CrowdSim3D you can also download our demo version.

About Author

Jeroen Bakker

Jeroen Bakker is an IT-Developer with 20+ years of experience. Since 2008 he is an active Blender developer worked on (not complete): 2009 - Documentation Blender file format. 2009-2010 - Blender-aid: Blender-aid is a tool that helps you manage Blender productions. 2010-2012 - Tiles: The tiles project is all about a complete redesign of Blender's compositor. 2016-now - is a website where young students (aged 10 and older) learn how to create 3D games, animations or model with Blender and Python. 2017-now - Blender Crowd Sim 3D: Crowd Sim 3D is a crowd simulation add-on for Blender. 2018 - CodeQuest: Developer in the CodeQuest. Worked on the workbench render engine.


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