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Blender-OSM: textured buildings, forests, satellite imagery [$]


vvoovv writes:

Time to announce the premium version of the blender-osm addon. In addition to the features of the base version (3D volumes for OpenStreetMap buildings and terrain), the premium one provides:

  • Import of buildings from OpenStreetMap with default materials, tileable building textures and UV-mapping applied
  • Default materials and textures to mimic lit windows for a late evening setting
  • Import of forests and single trees as 3D objects
  • Options to use custom tileable building textures (e.g. from
  • Satellite imagery and web maps projected on a terrain


  1. you haven't included a video tutorial,so I'm not able to figure out if this addon can help me. for this reason,I can't buy it. BUT I keep it in consideration in the future,when you will make a video that explain better what i can do with it. thanks.

  2. thanks. anyway,reading a lot of technical argumentation does not help me to have a global idea about the product and it does not help me to understand what it means pratically what he says here :

    Important notice: the addon does not provide real textures for each imported building!

    Important notice: materials with textures aren't exported to external formats at the moment since they are designed for Cycles rendering engine!

    I mean,I need to understand how is the quality of the product and how much it is decreased 'cause his limitations.

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