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Game asset timelapse - Create a shield in Blender 2.8 and EEVEE

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Lluc3D writes:

In this video time-lapse I'm showing the complete process to create a game asset in Blender, texturing in Quixel suite, also I'm using toolbag 3 for baking maps. Then I use EEVEE for rendering.

The asset is a shield for the "Project DV" a new game project that I'm working on.

I working on this series of tutorials and time-lapses on my channel to show the progress on the project.

About the Author

Lluc Romaní Brasó

Enthusiastic of technology and arts. Passionate about creating great entertainment content. I have been working as a 3D artist for the last 8 years in small studios, big companies and as a freelance as well.

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