Game asset timelapse – Create a shield in Blender 2.8 and EEVEE

Lluc3D writes:

In this video time-lapse I’m showing the complete process to create a game asset in Blender, texturing in Quixel suite, also I’m using toolbag 3 for baking maps. Then I use EEVEE for rendering.

The asset is a shield for the “Project DV” a new game project that I’m working on.

I working on this series of tutorials and time-lapses on my channel to show the progress on the project.

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