Lluc3D writes:
In this video time-lapse I'm showing the complete process to create a game asset in Blender, texturing in Quixel suite, also I'm using toolbag 3 for baking maps. Then I use EEVEE for rendering.
The asset is a shield for the "Project DV" a new game project that I'm working on.
I working on this series of tutorials and time-lapses on my channel to show the progress on the project.