You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Blender 2.8 - Deep dive in Vector Displacement

2

Joakim Tornhill (Blender Insight) writes:

Many have wondered how I was able to create flowers and landscapes just by using a simple plane or sphere and some vector displacement.

Well, I did a tutorial, so now you all can learn how to use the vector displacement and color your result in a descent way. Enjoy :D!

About Author

My real name is Joakim Tornhill, but most people know me as "Blender Insight"... the procedural node & material guy :). I love how Blender can turn a simple sphere in to a photo realistic cherry, orange, planet or football....without using any external sources like images at all. That is amazing! However, I can do other Blender stuff as well (been at it since 2012) and share my knowledge as much as I can on YouTube at: https://www.youtube.com/c/jtornhill

2 Comments

  1. Hi Joakim :)

    I would very much like to know if it is possible yet to use vector displacement maps baked in Zbrush, in Blender 2.8 :)

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.