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Making an Architectural Asset (Blender 2.8, Substance Painter) Tutorial p.2


MartinKlekner writes:

Hello friends!
It's time to continue the Architectural Asset tutorial series, this time focusing on creating Particle Systems for the wreaths decorating the pedestal. This tutorial is again aimed at Beginner Blender (2.8) users and you can get more info in the video description or here on the website of the project.

Merry Christmas and a Happy New Year!

About Author

Martin Klekner

My name is Martin Klekner and I am a director and CG artist based in Prague, Czech Republic. I formerly worked as a Cinematic Director for Kingdom Come Deliverance.

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