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Free download: Asset Manager add-on

5

Amir Shehata writes:

I developed an Asset Manager blender add-on, available on GitHub.

YAAM stands for "Yet Another Asset Manager". I thought the name was cool.

YAAM is designed to keep track of different 3D assets and images. Currently it handles the following fomats: .blend, .obj, .fbx and a sort of image files: .jpg, jpeg, .hdr, etc. Its purpose is to streamline importing assets into a scene. When working on a large scene with many different models and images, the ability to bring in an asset with a few clicks is usually desired. I wanted to avoid having to switch out of blender and go into my file browser to search for an asset. With YAAM, you just need to point it to where your assets are and then you'll be able to browse and import assets directly from blender.

For more detailed documentations please take a look here.

I have developed YAAM as part of an open movie project I'm working on, inspired by the Blender Foundation's open movies. The idea is to make a 3D animated series. The entire series will be developed using Blender and other open source software. I'm running it in the Open Source Paradigm, so others can contribute to the series, ideas, story, assets, etc. www.openmovie.org

5 Comments

  1. Rombout Versluijs on

    I really like the idea. I do have one note about the splitting of file types. Isnt it more common to put same models next to each other no matter the fileType? I mean when working on assset, that would mean in this method you need to switch folders all the time. Its easier to just export all filetypes of the same asset in one folder.

    That way you could each filter per folder or show all possible file format of the same asset in a folder.

    Is it common in production to use a method like this?

  2. Rombout Versluijs on

    Wouldnt it make more sense upon importing that the addon understand its file type. Im not sure why the category would need to be a filetype. I would think when browsing it simply sees all file when you select an item. Then the UI sees its file type and then shows the import action for each type. I think in this current method, how i understand it at least. You need to switch between categories all the time.

    Did i get that right?

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