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Making an Architectural Asset (Blender 2.8, Substance Painter) Tutorial p.1

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MartinKlekner writes:

Let's start a new tutorial series! This time aimed at beginner Blender users, explaining the modeling process for this short film asset.

In the future parts you will learn how to create particles of leaves and flowers, sculpt a few engravings, UV the asset, add fire and render it. We will be also texturing it in the Substance Painter.

About Author

Martin Klekner

My name is Martin Klekner and I am a director and CG artist based in Prague, Czech Republic. I formerly worked as a Cinematic Director for Kingdom Come Deliverance.

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