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How to make a realtime toon shader and outline with blender 2.8 eevee


100drips writes:

In this short tutorial i want to show you how to create a realtime toon shader and outline in blender 2.8 eevee

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blender user for over 10 years


  1. What a brilliant and creative solution... it's so elegant. Granted, I'm still a n00b, but that technique would not have occurred to me in 1000 years even if I were stranded on a deserted island with just my desktop and a Blender install. Thank you for it.

  2. Hi, thanks for the tutorial. It is really easy to follow and is very helpful. Just a quick observation: If you scale your object in any direction in the object mode, the outline will also scale in that direction, which results in nonuniform outline thickness.

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