MakeHuman’s new Blender integration

Joel Palmius writes:
Starting with the 1.2.0 community version of MakeHuman, it is possible to copy a toon directly into Blender from MakeHuman, without having to first export it to a file. The linked video demonstrates how to enable this functionality and points at some of the related features.

So funny, today I let go of Manuel’s decision to move on and this evening this. Thank you Joel/Makehuman!
Its a bit suspicious he left and then this started up
Integration with other software means prestige. Great news that.
I think you’re confusing Manuel Bastioni Lab with MakeHuman? They’re two separate projects.