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MakeHuman's new Blender integration


Joel Palmius writes:

Starting with the 1.2.0 community version of MakeHuman, it is possible to copy a toon directly into Blender from MakeHuman, without having to first export it to a file. The linked video demonstrates how to enable this functionality and points at some of the related features.

About Author

Joel Palmius

I am the community manager for MakeHuman, and I have been working with Blender and 3d graphics for more than a decade.


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