Cody writes:
Inspired by the recent Blender made movie, Next Gen, I have created a material which allows you to dynamically bake an animated texture into a pixelated display. Once baked, you have full control over the look of the pixels. Size, roundness, smoothness, resolution, can all be changed after the fact.
Head on over to the Blender Artists forum where I have shared my setup. It's free to use however you like.
2 Comments
There is a great break down by the author of how the materials Nodes work to produce this effect.
https://blenderartists.org/t/animatable-pixel-matrix-display/1126033/11
Very impressive.
Mil gracias men