Juan Gea writes:
Recording of our English Live Streaming #6
We review the Remingtong Graphics implementation of Optix Denoiser in Blender? (you will have it for free sooner than later!)
And we will also review some other features we could have if we all work together... the amazing Scrambling Distance and the awesome Dithered Sobol!
You can test them with this build. And if you do proper tests, with actual comparisons in production complex scenes, you can post them in this Devtalk thread.
Hope you all like it and that you can test these amazing features, we may be able to convince Bretch and the rest of devs to include this as experimental features because they are amazing!