Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Modeling & rigging R/C Buggy using Eevee viewport

3

Some incredible rigging by Sobschack!

Hello,

I use for the first time the Eevee viewport to show my modeling, shadding and rigging work on a R/C Buggy car.

What's a so cool tool is Eevee to show all animated works ! Love it ! It's promise to a bright future !

Bye
Vincent

3 Comments

  1. Very nice illustration. I was looking at it and thinking there were strange things going on with the shadows at times though - but that appears to be eevee refresh issues(?) Amazing how far we have come in the display of things in real time vs the days of wireframe teapots and such.

  2. Thanks :)
    For "strange things" in shadows, get in mind that it's the reel time viewport view, no render here !
    I got 3 millions faces, 10 areas lights, one 4K HDRI, 1 light probe, thousands of shaders ! It's truely amazing. Just one of my tow GTX 1070 Ti is working on it (both are note yet detect by Blender 2.8... Alpha way...).

    Vincent

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×