jayanam writes:
This is a new Blender tutorial in which I show how to use live bool (boolean modifiers without applying) for creating animations (I also render these). The tutorial uses the free Fast Carve add-on.
jayanam writes:
This is a new Blender tutorial in which I show how to use live bool (boolean modifiers without applying) for creating animations (I also render these). The tutorial uses the free Fast Carve add-on.
6 Comments
I didn't know that what looks like a updated for Blender 2.8 version of Bool Tool was ready? Maybe I should download the most recent build. Thanks for the quick tutorial!
Hi, it's not the bool tool, it's my addon Fast Carve, link is in the video's description
I added this + the link to the post.
Thx Bart:-)
Great Video. Looks really cool. This has great potential!
I was looking for something like this to use particles with fluidic physical behavior using spheres or metaballs as an object in conjunction with the Ocean modifier and the use of fluid dynamic paint to amplify the Ocean modifier itself. So that it splatters water and interacts with surfaces and other things, since it does not even reproduce large waves and coast movements.
Could something like that be possible? It would be for both animation and games.
Being that, unfortunately, at the moment, I do not understand enough programming to create or modify an addon in Blender.