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Blender 2.8 Live Bool for animations

6

jayanam writes:

This is a new Blender tutorial in which I show how to use live bool (boolean modifiers without applying) for creating animations (I also render these). The tutorial uses the free Fast Carve add-on.

About the Author

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My name is Matthias from jayanam and we are recording gamedev tutorials for our youtube channel. We are also creating models and games using Blender, Unity, Krita and other applications.

6 Comments

  1. I didn't know that what looks like a updated for Blender 2.8 version of Bool Tool was ready? Maybe I should download the most recent build. Thanks for the quick tutorial!

  2. Thiago Cavalcante Carvalho on

    I was looking for something like this to use particles with fluidic physical behavior using spheres or metaballs as an object in conjunction with the Ocean modifier and the use of fluid dynamic paint to amplify the Ocean modifier itself. So that it splatters water and interacts with surfaces and other things, since it does not even reproduce large waves and coast movements.
    Could something like that be possible? It would be for both animation and games.
    Being that, unfortunately, at the moment, I do not understand enough programming to create or modify an addon in Blender.

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