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Blender 2.8 Feature : Simplify Sculpting Brush


jayanam writes:

Here is a video tutorial for the new Blender 2.8 Simplify Sculpting brush to dynamically increase or decrease the resolution of particular areas of your meshes.

About the Author

My name is Matthias from jayanam and we are recording gamedev tutorials for our youtube channel. We are also creating models and games using Blender, Unity, Krita and other applications.


  1. I'd much more like to see delete brush (for cleanup of scans) and multires reset brush( for bringing of sculpt surface back to subsurf shape). This seems just like a dyntopo preset?

  2. I wish Blend Devs gives us some kind of toggle to make some brushes have separated detail values on Dyntopo from others, this would make this Brush much more useful (it's not even a new concept, it was achievable before with most brushs by setting the strength to 0).

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