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Armory Nodes - Physics Nodes

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Monte writes:

In one of last of the videos on the Armory Visual scripting system for the foreseeable future I cover the nodes that handle physics with in the Armory Game Engine. These nodes let the bullet physic system handle the movement and reactions of your object during run time.

About Author

Monte Drebenstedt

I am a graduate from Full Sail with a B.S. in game art and have been using blender since my final year there. I have been involved in several game projects as both a manager and modeler. I am currently running the Armory, Blender Game channel and trying to help Armory get the attention it deserves. I am available for freelance work also.

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