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From Pixels to Plush: Making 3D Models a Reality

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Grant Wilk writes:

Have you ever had the opportunity to hold one of your 3D creations in your own hands? If you haven't, you should, and this is why.

From Pixels to Plush covers the start to finish process I took while converting my lovable character, Stegg, into a bunch fun stress balls. I even painted some gold and awarded them as trophies to the winners of my Blender competition, Simplicity September.

If you're interested in transforming your creations into real world works of art, make sure you give this video a watch first!

About Author

Creator and host of Remington Graphics. Long time Blender enthusiast.

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