You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

From Pixels to Plush: Making 3D Models a Reality


Grant Wilk writes:

Have you ever had the opportunity to hold one of your 3D creations in your own hands? If you haven't, you should, and this is why.

From Pixels to Plush covers the start to finish process I took while converting my lovable character, Stegg, into a bunch fun stress balls. I even painted some gold and awarded them as trophies to the winners of my Blender competition, Simplicity September.

If you're interested in transforming your creations into real world works of art, make sure you give this video a watch first!

About the Author

Avatar image for Grant Wilk
Grant Wilk

Building an economy of open-source software, free education, and helpful communities for creatives around the world.

1 Comment

Leave A Reply

To add a profile picture to your message, register your email address with To protect your email address, create an account on BlenderNation and log in when posting a message.