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Armory Nodes - Animation Nodes

8

Monte writes:

In this video I go over the nodes that work with animation within the Armory game engine visual scripting nodes. These are the basic nodes that help you make things move inside your game. Making them work requires a bit more then just nodes but we cover that too.

About Author

Monte Drebenstedt

I am a graduate from Full Sail with a B.S. in game art and have been using blender since my final year there. I have been involved in several game projects as both a manager and modeler. I am currently running the Armory, Blender Game channel and trying to help Armory get the attention it deserves. I am available for freelance work also.

8 Comments

  1. Than is not then. Really it is not so difficult. The phrase is almost always "better than". Than is often used for such comparative constructs. Practise it, get it right, and teach it to your fellow citizens.

  2. Yes. I meant everything I have said. I wrote a longer reply, but seemingly it got lost when I used my PC for posting a reply. Just a link about the application of the word "than" compared to "then". Look on the writingexplained website with ”then-vs-than".

      • Thanks, but I don't consider myself one. I said my piece. Perhaps I get annoyed because I see that mistake in probably 80% of forums. And it is such a thorn on my side because no-one seems to care or notice such things anymore.

        If you want to ban me because I am making an honest observation here, please do so. Show this "Nazi" that you are the boss. Going back, I should have added that I did appreciate the video and the effort made by Monte.

        • It's a thorn "in" my side, not on. It is easy to remember if you picture what you're saying. A thorn on your side is just on you or may be growing from you. A thorn in your side has pierced your size causing pain.

          Visualise than verbalise. Feel free to share with friends and family.

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