Pushing the Limits of the Koro Rig!

Vallen Koscheev writes:

Hi guys!

This is a short cartoony animation I made using the Koro Rig to see how far I could push it. In the video I’m breaking down the stages of production from blocking to polishing, while also mentioning cartoony techniques I’m using. The final animation is rendered using OpenGL Renderer with the Material Shading to keep it away from looking realistic.

If you want to have some fun with the rig yourself, it is available on the Blender Cloud.

Advertisement