Brecht gives a status update on Blender 2.80 Beta. We'll have to be a BIT more patient as they're still 2-3 weeks out from the release.
We are currently an estimated 2-3 weeks away from releasing a 2.80 Beta version, which will have all the main features that will be in the 2.80 stable release.
Currently, a few areas area still being completed:
- Stable and well documented Python API for add-ons developers.
- User interface for Collections in the 3D viewport.
- Keymap for left-click select that works well with the new tool system, and a new keymap compatible with other software.
- Making image empty objects a fully-featured replacement for background images.
- Restore support for all the physics systems within the new dependency graph.
- New subdivision surface and multi-resolution modifier implementations based on Pixar’s OpenSubiv.
Blender 2.80’s viewport and EEVEE work better on many graphics cards now, but there’s still a long way to go to find and work around the quirks of the various graphics drivers and optimize performance. Besides this, bug fixing and user interface polishing is ongoing; with the stable release expected in early 2019.
Continue reading on code.blender.org.