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Game Asset Creation - Stylized Rock

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jayanam writes:

In this video I use Blender 2.8 for creating a stylized rock. I use dynamic topology and the brushes from Michael Vicente aka Orb from Blizzard (link can be found in the video's description) for sculpting.

About the Author

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My name is Matthias from jayanam and we are recording gamedev tutorials for our youtube channel. We are also creating models and games using Blender, Unity, Krita and other applications.

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