Tutorial: Low Poly Assets from 3D Scans

Loïc writes:

I am Loïc, a French “lots-of-things enthusiast” as I like to describe myself, and recently I got into 3D as a hobby in parallel to my job as a research engineer in scientific computing, for which I am used to “scientific” 3D, especially in the fields of applied mathematics.

I have close-to-zero artistic skills, a bit more practical skills related to programming in general, and I really enjoy discovering and messing around with 3D techniques, mostly in Blender.

Advertisement