renderhjs writes:
FBX Bundle addon batch exports your object selection into file bundles. It is easy to use and requires just a single click to export or update game assets to your game engine.
Optional modifiers allow to automate game engine optimizations such as LOD generation, mesh optimizations or creation of collider meshes.
What's new in version 1.5.0:
- New modifiers system: Any of these active export modifiers are applied upon export
- New platform system: Unity, Unreal, Collada, glTF
- glTF support (requires official glTF addon)
- New pivot mode: Empty plain axis object.
- Include children: Auto select grouped objects e.g. in scene mode, group mode, parent mode
- Re-Export button: Re-Exports previous objects again
3 Comments
I haven't try yet but this addon looks very nice prepared. The website is beautiful. Seems like you put a lot of effort to put this together. Thank you very much!
do I need to worry about scaling when exporting to UE4?
omg i was looking for something like this for exporting to unreal which still gives me headaches xD waiting for a blender 2.8 version though :D