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Logic nodes in Armory part 1


Montedre writes:

In this episode of Armory,Blender, Game I cover about half of the decision making nodes in Armory. While the whole visual scripting system in Armory is often called the Logic nodes these are a subset of nodes that actual deal with decisions. I cover the alternate node, gate node, branch node and more.

About Author

Monte Drebenstedt

I am a graduate from Full Sail with a B.S. in game art and have been using blender since my final year there. I have been involved in several game projects as both a manager and modeler. I am currently running the Armory, Blender Game channel and trying to help Armory get the attention it deserves. I am available for freelance work also.


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