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How to Quickly Add Rigged Characters into Blender using Adobe Fuse

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MartinKlekner writes:

Hello friends, welcome to this new tutorial from the Heroes of Bronze series. This time I will show you how to use Adobe Fuse to quickly create and edit semi-detailed CG characters, rig and animate them in Mixamo and then export into Blender, where we apply textures, adjust poses and weights and render them.

This tutorial is especially useful if you know little about animation, but want to fill your 3D scenes with animated characters.

About Author

Martin Klekner

My name is Martin Klekner and I am a director and CG artist based in Prague, Czech Republic. I formerly worked as a Cinematic Director for Kingdom Come Deliverance.

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