gdquest writes:
BPSRender is multithreaded render tool for Blender VSE projects. Although other scripts exist, we found they weren't multiplatform or had bugs and were not maintained anymore.
That's why we decided to create this standalone command-line tool: you can integrate it to your own pipeline and Blender add-ons! Contributions and bug reports are more than welcome as well 😄
5 Comments
Ok, I've come to the conclusion that I'm too stupid to make the addon work ;)
I echo the above sentiments. The rendering options should be exposed as part of the interface along with a simpler installation process. I looks like a powerful upgrade to video rendering and the programmers are to be congratulated regardless.
Smithy.
BPSRender is a tool that any team can integrate to Blender, into their workflow.
We're looking to integrate it to Power Sequencer and Blender's UI, but there are dozens of other features to work on, many other requests, and few people who'll give us a hand - if anyone could take a little time to help to design some nice UI, testing, etc. it'd go a lot faster. In general, if people tackle some task, it frees some of my time to work on other features and improvements.
Here's some of what's new in Power Sequencer since the last release last month, to give you a quick idea: https://github.com/GDquest/Blender-power-sequencer/blob/master/changelog.md#power-sequencer-12--work-in-progress
There's a lot going on already, and all these features matter to somebody
Is ther any way to make this work without using skripts? I dont know how to use them