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A new apple Shader


Joakim Tornhill (BlenderInsight) writes:

Every second week, I have a "create a procedural material" challenge in my Facebook group. Even if I'm not able to win since I decide who wins... I like to take them myself :).

This time it was to create an "easy to use Group Node for creating apple Peels". So, I did that too. It went rather great and when seeing the reactions I got from it, I decided to make a in depth tutorial on how to use it, so feel free to go through the documentation and download the shader. Of course it's CC0 and free for all purposes to use or change. (The image above is the shader.... no photo :D)

About Author

My real name is Joakim Tornhill, but most people know me as "Blender Insight"... the procedural node & material guy :). I love how Blender can turn a simple sphere in to a photo realistic cherry, orange, planet or football....without using any external sources like images at all. That is amazing! However, I can do other Blender stuff as well (been at it since 2012) and share my knowledge as much as I can on YouTube at:


    • Thanks :D!
      Pancakes sounds like an interesting subject. I might try that one :). Yes, it can be a bit tricky and especially things like pancakes since they also need some Subsurface Scattering to look good.

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