It looks like you're using an ad blocker! I really need the income to keep this site running.
If you enjoy BlenderNation and you think it’s a valuable resource to the Blender community, please take a moment to read how you can support BlenderNation.

Blender + Rhubarb Lipsync - Shapekeys

1

yogyog writes:

The second of a set of two tutorials: different approaches to using Rhubarb Lipsync with Blender. This one is on animating a mouth with shapekeys - the first is on stopmotion-style animation.

RHUBARB LIPSYNC is an open-source automated lipsync program by Daniel S Wolf. It was used on the 2017 Ron Gilbert adventure game Thimbleweed Park.

00:00 - Intro
00:23 - Downloading and installing the addon and project files
01:12 - Intro to the blendfile and its shapekeys
02:45 - Set up the armature
04:48 - Set up the drivers
05:28 - Attach drivers to bones
11:15 - Pose Library
13:20 - Preparing Rhubarb - importing sound

Two more to do in this series - Manuel Bastioni Lab and Animated Textures (which will feature Lego and a UV project modifier).

1 Comment

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.