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Timelapse: Leonardo's Sketchbook - Modelling, Sculpting & Texturing

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SimonSanchezArt writes:

Simón Sánchez shared this timelapse of the creation of an asset, Leonardo's Sketchbook.

The process starts with modelling in Blender, sculpting and unwrapping, then the final step is texturing with Substance Designer and Substance Painter.

About the Author

Simón Sánchez

Hi! My name is Simón Sánchez, I’m a general artist from Uruguay. I’ve been making stuff since I have a memory, I’ve always been interested in art aswell as in science. I’ve studied a career in Graphic Design and Art & Game Design in my country. I’ve also worked as a freelancer making Pixel Art for videogames and Graphic Design.

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