pavla writes:
It's pretty easy to create rain in Blender, but it's much more challenging to make it affect materials realistically. In this video, we'll investigate how we can utilize wetmaps to create a realistic rain-wetting effect using dynamic paint!
1 Comment
Thanks for the tutorial. It inspired me to have a go at a test case with rain on a glossy surface (I'm thinking of an animation with a car windshield / car body)
I added wet tracks (displacement) and made the particles 'stick' to the surface