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Copper Material in Blender 2.8 Cycles + EEVEE using AO-Node

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ChrisP writes:

In this video we create a realistic looking copper material in Blender 2.8 Cycles + Eeevee using the new Ambient Occlusion node.

This tutorial took me several days to create because 2.8 is sometimes a bit "moody" ... BUT the resulting material looks great in the real-time (!) EEVEE viewport!

Executive Summary (~6min)

Full Tutorial (34min)

About Author

Chris Prenninger

25+years full-stack senior software engineer, hobbyist blender-head and photography enthusiast My YouTube Blender Training Channel: https://cpren.com/r/yt Some of my blender work: https://cpren.com/r/3d

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