You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Copper Material in Blender 2.8 Cycles + EEVEE using AO-Node

1

ChrisP writes:

In this video we create a realistic looking copper material in Blender 2.8 Cycles + Eeevee using the new Ambient Occlusion node.

This tutorial took me several days to create because 2.8 is sometimes a bit "moody" ... BUT the resulting material looks great in the real-time (!) EEVEE viewport!

Executive Summary (~6min)

Full Tutorial (34min)

About Author

Chris Prenninger

Hello, my name is Chris and I create tutorials for Blender, the free, open-source (and just freaking awesome) 3D software! Visit ChrisP.zone for downloads, pics, infos and more! Find me on Patreon | YouTube | Instagram | Facebook

1 Comment

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.