It looks like you're using an ad blocker! I really need the income to keep this site running.
If you enjoy BlenderNation and you think it’s a valuable resource to the Blender community, please take a moment to read how you can support BlenderNation.

Copper Material in Blender 2.8 Cycles + EEVEE using AO-Node

1

ChrisP writes:

In this video we create a realistic looking copper material in Blender 2.8 Cycles + Eeevee using the new Ambient Occlusion node.

This tutorial took me several days to create because 2.8 is sometimes a bit "moody" ... BUT the resulting material looks great in the real-time (!) EEVEE viewport!

Executive Summary (~6min)

Full Tutorial (34min)

1 Comment

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.