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Copper Material in Blender 2.8 Cycles + EEVEE using AO-Node

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ChrisP writes:

In this video we create a realistic looking copper material in Blender 2.8 Cycles + Eeevee using the new Ambient Occlusion node.

This tutorial took me several days to create because 2.8 is sometimes a bit "moody" ... BUT the resulting material looks great in the real-time (!) EEVEE viewport!

Executive Summary (~6min)

Full Tutorial (34min)

About the Author

Avatar image for Chris Prenninger
Chris Prenninger

Hello, my name is Chris and I create tutorials for Blender, the free, open-source (and just freaking awesome) 3D software! Visit ChrisP.zone for downloads, pics, infos and more! Find me on Patreon | YouTube | Instagram | Facebook

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